Styles of Combat
This level is the general entry point for most combatants. The 'shinai' is a split-bamboo sword used in martial arts training. It is designed to minimize the impact for a slashing blow. No thrusting is allowed when using a shinai. This level of combat is open to all qualified combatants age 13 and over.
Rapier (aka Renaissance or Schlager) Combat
Simulating the less heavily armored combat of late in Adria's focus period, this type of combat uses steel Schlager-style blades to represent the epees and rapiers common to this time.
Cut and Thrust
Before Renaissance fencing became common, there were still combatants who relied upon speed rather than strength for their blows. Cut and thrust requires heavier armor than Shinai or Rapier, but still significantly less than armored combat.
Armored (Steel) Combat
Unique to Adria and its siblings, the use of unchoreographed steel weapons and heavy armor is what makes our organization so different. No combatant can truly be called a Champion until they have won the field in armored combat.